Donor Recruitment Plan

Global Minimum Inc.
Washington, DC, USA
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Global Minimum Inc.
Washington, DC, USA

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Posted March 4th

Project details

What we need
  • Plan to recruit target donors, including identification of new resources and most appropriate marketing methods
  • List of target donors we should go after (i.e. foundations, corporations, government, international organizations, high net worth individuals) and tactics to reach the gatekeepers of these target donors
What we have in place
  • We currently have an existing prospect list of target donors, which should make it easy for you to get started. We also have a fundraising strategy, and the ability to provide any other information you need.
How this will help
This project will save us $8,000 , allowing us to bring makerspace and social entrepreneurship competitions to the lives of 2000 underrepresented youth in Sierra Leone, Kenya and South Africa.

Kelvin Doe is an example of a young resourceful innovator, whom, through GMin's innovation competition (Innovate Salone), realized his creativity and curiosity by building a radio station for his community out of recycled materials, in addition to homemade batteries and a generator from scrap metals and discarded electronic materials. He continues to inspire youth makers around the world and provide thought leadership to adults on how to support youth innovation. This project will help increase and diversify our donors base, and ensure that we can provide an enabling innovation platform for future generation of youth innovators like Kelvin.

Project plan

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About the org

Global Minimum Inc.
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Our mission

GMin seeks to create a human-centered design ecosystem in which young people from all segments of society have opportunities to innovate, effect positive change in their communities and demonstrate thought leadership within a local and regional context.

What we do

GMin runs makerspace and design competitions (Innovate Salone, Innovate Kenya, and Innovate the Cape) that invite youth in developing countries to design solutions to problems they themselves have identified in their communities. GMin provides young people with the platforms to learn, to make and to connect.

1. Learning: Youth will engage in creative thinking workshops and STEAM workshops to learn design-thinking principles and conduct background research on problems they have themselves identified. Through these workshops, students also have the opportunity to draft a project proposal to enter the InChallenges competition and receive detailed feedback about their proposals.

2. Making: Youth will develop prototypes to test their solutions to problems they understand. Based on feasibility, innovation, and social impact, finalists are selected and seed funding of USD 250 is provided to each finalist team to procure local materials. Based on progress and potential for scale, additional USD 1,000 is provided to winner team(s) to scale and further develop their prototypes.

3. Connecting: Youth will connect with other innovative secondary students as they work on diverse types of projects. Furthermore, the teams are put in touch with GMin’s global and local networks of mentors and professionals, who assist students to further develop their prototypes. Local companies and NGO’s working in similar fields also ensure ongoing support and cooperation to help them scale their projects on the ground.

GMin has garnered critical accolades and support from world-class research universities such as MIT and Harvard; leading software and engineering companies such as Google, AutoDesk, and SparkFun; international organizations such as UNICEF; and prominent foundations such as Rockefeller Foundation and Segal Family Foundation.

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